In chapter five I learned about user input. There are many different ways of getting input from a user, but I learned about the most common three that XNA supports, the mouse, keyboard, and the Xbox 360 controller. To demonstrate my ability to interpret user input, I created a Cat and Mouse project. It is a two player game with two inputs, the cat moving around using the keyboard WASD inputs, and the mouse using the mouse to go to wherever the mouse is pointed. The mouse can also left click to randomly teleport around on the screen. There is no win state so nothing happens when the mouse collides with the cat.
Source Code
Source Code