This is the final chapter for my project where I am supposed to recreate a very crude version of Chess. It was by far the most challenging thing I have worked on in this entire course. I thought I was almost finished, but I had formatted my PC and installed Windows 8.1. I backed up all my Teencoder files to Dropbox, and after I tried running the program, it did a build error and couldn't detect any of my classes for the pieces. I was confused and worried, but than I realized I hadn't actually set any movement rules for the pieces. The movement rules I had created in the previous chapter were not there. So after adding those in, I got the game working, and all the pieces work as intended. I learned that I can simulate just about anything I want to in software programming, the possibilities are endless. Weather simulations, farming simulations, water simulations, and other countless opportunities.
Source code:
ChessForm.cs: http://pastebin.com/sTEEaDtc
ChessPieces.cs: http://pastebin.com/uBtE3hEk
ChessBoard.cs: http://pastebin.com/ruPHZksU
Source code:
ChessForm.cs: http://pastebin.com/sTEEaDtc
ChessPieces.cs: http://pastebin.com/uBtE3hEk
ChessBoard.cs: http://pastebin.com/ruPHZksU